Portfolio - Games


Game Design Work

This section includes all the projects I've completed or are currently working on as an adult.

I did make a few games using Klik&Play and ZZT as a child, but I don't have those files anymore so I can't exactly show them here...

Also keep in mind, not all of my game projects are on this site as I didn't want to flood it with half-baked and abandoned projects.


Corruption Kings (Working Title) - TBA
Lane-based real-time strategy/fighting game
A game currently in the works with Talos Games where I'm the lead game designer and character artist.
All art created using Autodesk Sketchbook Pro and Adobe Photoshop.
Game engine used is Unity 3D.

No Download
Stackwich! - TBA 2015
Casual puzzle/time waster
My next solo jaunt into mobile development. This time with more simplified gameplay and a very small scope.
All art created using Autodesk Sketchbook Pro, Adobe Photoshop, and MS Paint.
Game engine used is Construct 2.

No download
Garbage Bird - 2/2014
Satirical time-waster/gag game
A satirical game created with inspiration shamelessly stolen from the Northern Lion Live Super Show.
This came about during the "Flappy Birds" craze and was created using MS Paint for the sprites and Construct 2 as the game engine.

Download:
Windows and Mac
Dave's Happy Holiday Game - 12/2013
Side-scrolling shooter
Created as a holiday gift for family, friends, and strangers on the internet!
This side-scrolling action shooter has you take the role of Santa with a big, bad gun shooting zombies!
All art created using Autodesk Sketchbook Pro and Adobe Photoshop.
Game engine used is Construct 2.

Download:
Windows
Mac

Pocket Prison: Kim Jong Un - 6/2013
Prisoner care game
This game was inspired by a documentary I had watched about prisoners in North Korea and was intended to be a mobile pet sim similar to Tomagochi.
Artwork created in Autodesk 3DsMax, Adobe Photoshop, and MS Paint.
Game engine is UDK and was programmed by Andrew Talarico and animations by Ryan Hess

Download:
Windows

Amateur Manscaper 3000 - 5/2013
Gadget/distraction game
This little distraction was created as a test/exercise in design and touch-screen capabilities. It's not much of a game, but if got a couple of laughs.
Art created using Adobe Photoshop and MS Paint.
Game engine used is Construct 2

Download:
Windows
Atlantis Simulator 2013 - 5/2013
Chose-your-own-adventure game
I created this project for a class while attending college. The project was to create or use a fictional society and show how they would deal with environmental conditions. I chose to make a game.
Cause I make games...
All art created using Adobe Photoshop.
Game engine used is Construct 2

No download.
Super Monster Dance Party - 4/2013
Rhythm game 
My first mobile game! And it shows...
This game was released on the Google Play Marketplace and was purchased a total of 18 times, with only 3 refunds!
Learned quite a bit about releasing a game with this one. I have since taken it off the marketplace.
Art created using Adobe Photoshop and MS Paint by myself and David Fuson.
Game engine used is Construct 2 and was programmed by Jake Vermillion.

No download.

Zak! Kid's Zone - 11/2012
Dress-up game
Created during a social media internship for promotion of their children's site I redesigned.
Its a simple dress-up mechanic to build a snowman that works in browser as well on mobile.
All art created using Adobe Photoshop.
Game engine used is Construct 2

No download.